An adventure from Master Quill’s shelves
The Three-Day Road
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A welcome from Master Quill
“Three days on the road with a wealthy family. Comfortable work, you might think. Unfortunately, someone else has taken an interest in the passengers.”
Guard the Harrowell family on a three-day journey in a branching adventure of trust, danger, and difficult choices. Investigation, negotiation, alternate routes, pursuit, and rescue all have room to shape the outcome.
- Characters
- 4–6
- Levels
- 1–3
- Difficulty
- Not yet rated
- Play style
- Mixed
- Sessions
- Approximately 3–5
- PDF length
- 37 pages, including cover
At your table
- Protect a family traveling between cities and decide how to respond when the route grows dangerous.
- Investigate suspicious events, negotiate difficult encounters, and choose alternate approaches.
- Follow a pursuit or rescue branch if the escort goes wrong.
Inside the adventure
Branching scenes and navigation, threat tiers, original NPC and enemy profiles, handouts, illustrated character references, and optional creature encounters.
A world of your choosing
Written for fifth-edition fantasy roleplaying and designed to fit your own campaign world. No particular published setting, deity, faction, or character ancestry is required. Names and locations can be adapted to suit your table.
Format and use
A digital PDF for the Dungeon Master, with illustrated references and preparation aids. No printed book or other physical item is included. This page introduces the adventure without revealing its full solutions or DM-only material.
Planned price: $3.99 USD · Digital PDF · No physical item is shipped.
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